![]() ![]() ![]() MonoGame is an open source implementation of the XNA 4 framework with a goal to allow XNA developers to port their games to iOS, Android, Mac OSX, Linux, Apple TV, and Playstation 4. Xamarin developers can create amazing mobile games leveraging any of these powerful frameworks and engines: MonoGame Now is an incredible time to develop games with C#. And, importantly, C# doesn’t suffer from many of the performance issues that plague interpreted languages like JavaScript, Ruby, and Python. Games written in C# can run anywhere, from mobile devices and tablets to the desktop, consoles, and web. C# is also a rapidly evolving language with a public roadmap for C# 7 and beyond. C#: The Best Language for Game DevelopmentĬ# is a modern language with features such as static typing, generics, easy asynchronous programming with async/await, and support for functional programming. Indie game developers have chosen C# and Xamarin to release some truly amazing mobile games, including Skulls of the Shogun, The Incredible Baron, Draw a Stickman, and Infinite Flight. Many of these indies have even gone on to become powerhouse studios, like Supergiant Games, which appeared onstage with Apple to demo Transistor during the Apple TV launch.
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